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Motion sensing gesture recognition PC game controller

The Wii controller changed the way that people expect to interact with video games. People love being able to go beyond the mashing of buttons to moving their controller as part of game play. On January 7, 2010, Razer announced a co-development partnership with Sixense Entertainment to develop a true-to-life, next-generation motion sensing and gesture recognition controller for PC gaming.

Razer and Sixense scientists and engineers along with select PC OEM partners have been working on ultra-precise one-to-one motion sensing controllers that use electromagnetic fields to track precise movements along all six axes for use in current and future generation PC games. The absolute controller position is tracked to within a mere millimeter for positioning and to a degree for orientation.

The multi-year technology partnership between the companies have been in the works at Razer's design innovation centers in San Francisco as well as in Singapore, where Razer recently announced a US $20M investment in the Razer-MDA IDM Lab for the research into next generation user interfaces for gaming.

Razer is open to game developers and independent software vendors interested in porting their current games or developing future games based on the new Razer/Sixense motion sensing platform. Currently the SDK is available on Steam and will be updated as new content becomes available.

With this ongoing development and openness to new partnerships, it becomes increasingly likely that motion sensing and gesture recognition will become part of one of the games you want in future.

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