Virtual Assembly Lines : Virtual Assembly Lines resources and information
Two projects of the Virtual Systems Research & Technology division at Boeing Computer Services, of which David Mizell is manager. The Research and Technology organization of Boeing Computer Services is actively pursuing two projects using VR technology. According to David Mizell, manager of Virtual Systems Research & Technology, Boeing uses a concept known as Augmented Reality rather than the more classic VR configuration. Augmented Reality is a term which refers to the ability to see-through a computer generated display. The generated images are superimposed on top of reality. This is accomplished by projecting a computer image onto a half silvered mirror which the user looks through. This technique provides a very effective and intuitive way of "annotating" reality. The Boeing team is using a head set configured for augmented reality, which they call a HUDset (heads-up, see-through, head-mounted display).
" Registration Errors in Augmented Reality," from the NSF/ARPA Science and Technology Center for Computer Graphics and Scientific Visualization. The basic idea is to immerse a user inside an imaginary, computer-generated "virtual world." Although many different technologies can be used to achieve this effect, they all share a common result: the user is cut off from any view of the real world outside.
The InterSense Home Page, creators of the InterGlide inertial tracking system for virtual and augmented reality. InterSense, VR peripherals, Tracking, Headset, Tracker, HMD, Head tracking, Head Mounted Display, IMU, Glasstron, Inertial, Sony, Orientation, Olympus, Sensor, Cybermind, Magnetic, InterTrax, Infra red, PLM-A55, IR, PLM-S700, RF, LDI-100, Ultrasonic, PLM, Ascension, LDI, Polhemus, Eye-trek, InterSense, Hi-Res, Virtual Reality, Personal Display, Immersion, IS-300, Real Time Graphics, IS-600, VR, PC peripherals, Immersive Virtual Reality, consoles, IVR, Playstation, CAVE, Dome, Immersadesk, Computer Graphics, IS-900, VR hardware, ISense, Augmented Reality, AR, simulators, simulation.
Augmented Reality at the MIT Media Lab. Augmented reality refers to the combination the real and the virtual to assist the user in his environment. Applications include telemedicine, architecture, construction, devices for the disabled, and many others. Several large augmented reality systems already exist (for example, the Interactive Video Environment system), but a wearable computer with a small camera and digitizer opens a whole new set of applications.
The Augmented Reality Page of the University of Rochester Department of Computer Science
The User Interaction and Visualisation Group at the The European Computer-Industry Research Centre is "exploring several research areas related to augmented reality. The following images present many of our recent research results. . . ."
Applying Virtual Environments to Manufacturing, by Sandy Ressler of the National Institute of Standards and Technology
Virtual Reality Online -- an enormous page of VR and AR links
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